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This 3 page paper briefly reviews Marc Prensky's book about using computer games to help young people learn. Bibliography lists 3 sources.
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3 pages (~225 words per page)
File: D0_HVPrensk.rtf
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Unformatted sample text from the term paper:
worst, they can influence kids behavior in unacceptable ways. But Marc Prensky doesnt believe that video games are bad; quite the contrary, and hes written a book about the way
in which video games enhance learning. This paper discusses his book in relation to learning and technology. Discussion Prensky is the author of several books about video games and their
connection to e-learning, including one called Digital Game-Based Learning which Prensky says is about the ways in which we can "finally make learning engaging" (Exclusive interview with Marc Prensky, 2001
- hereafter Exclusive interview). Like many people who are concerned with education today, he is wary of the effectiveness of what he calls the "tell-test" method of teaching (i.e., students
listen to teachers who stand and lecture, and then prove theyve learned the material by taking tests) and suggests that technology has advanced to the point where a different, more
effective learning style can be introduced into education (Exclusive interview, 2001). Prensky points out that students today are very different from those in the past, and that people 40
and under have been raised with technology that seemed like science fiction to their parents. Computers, the Internet, IPod, pagers, cell phones, webcams-all these are commonplace now but were almost
unknown 20 years ago (Exclusive interview, 2001). The world has changed dramatically, but education has not kept up with it; in fact, there is little to suggest that educators have
tried to adapt to a new way of thinking at all (Exclusive interview, 2001). In his book Digital Game-Based Learning, Prensky identifies two groups of people: "Digital Natives" and "Digital
Immigrants," the "Natives" being those who grew up with technology and the "Immigrants" being the ones who "came before" the technology (Exclusive interview, 2001). Unfortunately, the "Natives" are the students
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