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Essay / Research Paper Abstract
In three pages this paper presents an overview of two articles covering creative design topics, ‘How to Spot and Work with Graphic Engineers’ by Prescott Perez-Fox and ‘Grid-Based Design: Six Creative Column Techniques’ by Sean Hodge. There are no additional articles listed in the bibliography.
Page Count:
3 pages (~225 words per page)
File: TG15_TGgraphdes.rtf
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Unformatted sample text from the term paper:
their importance, and why they are crucial factors in any design firm equation. Next, there is design blogger (AiBURN.com) Sean Hodges article, which focuses on the significance of grid-based
designs and their uses. Even though both deal with completely different topics, together they provide some extremely interesting observations and suggestions by two graphic design industry insiders. In his
June 2008 Internet article How to spot and work with graphic engineers, which can be found at http://justcreativedesign.com/2008/06/29/how-to-spot-and-work-with-creative-designers, Prescott Perez-Fox explores how a graphic engineer (GE)can be spotted and utilized
for maximum effectiveness. The article points out how the individualistic graphic engineer is an essential component of any design team (Perez-Fox, 2008). The article examines the graphic engineers
commitment to the minutest detail in anything from the creation of perfect cascading style sheets to ensuring quality control. According to the author, when the graphic engineer is not
scanning copy for incorrectly used em dashes, he or she is troubleshooting problems or brainstorming ideas that can mean the difference between an ordinary layout and an extraordinary design.
The article also points out that while the graphic engineer may not always be the easiest person to work with - this individual needs physical and creative space
- the impressive results make it well worth the extra effort. For example, in instances in which a frustrated graphic engineer seeks to "rant," much could be learned from
the contents of such tirades (Perez-Fox, 2008). Perhaps more than anyone in a graphic design company, the GE is knowledgeable about current trends, software advancements, languages, and other professional
issues of which executives are completely unaware (Perez-Fox, 2008). By listening to what the graphic engineer says, the article reveals how the rest of the design team can benefit
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