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Essay / Research Paper Abstract
This 4 page paper argues that while Indian gaming has been successful on two reservations, most tribes gain little from it. It should be restructured. Bibliography lists 9 sources.
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4 pages (~225 words per page)
File: D0_HVIndian.rtf
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on the reservations, but despite occasional well-publicized success stories, gaming on the whole has had little effect on the Indians welfare. This paper argues that while gaming brings in
some income, it is not enough to truly lift the tribes out of poverty, and should be restructured. Discussion Indian gaming is a controversial subject, since many Americans
believe that most tribes are getting rich from the casinos and not paying their "fair share" of taxes. The truth is vastly different. The Indians of America live
in abject poverty: as a group they have the lowest income of any demographic group. There are 2.1 million Indians in the U.S., of whom 400,000 live on
reservations, and they have "the highest rates of poverty, unemployment and disease of any ethic group in America" (Carlson, 1997). The impression that Indians have "struck it rich" by
opening casinos on their reservations seems to be driven largely by the stories of those few tribes that have had success with gambling (Welker, 1997). In actual fact, those
successes are the exception, not the rule; gaming on reservations "has yet to significantly lower the high levels of poverty endemic to Indian people nationwide" (Welker, 1997). Instead, "poverty
among Indians has actually risen during ... the gaming boom" (Welker, 1997). There are more than 200 tribes with gaming establishments, and out of this number, two tribes (the
Mashantucket Pequots and the Shakopee Sioux) "accounted for almost a third of the $2.6 billion in gaming revenues" (Welker, 1997). This means that the rest of the revenues were
"split" among hundreds of tribes, with the result that tribes with small casinos "averaged less than $5 million apiece that same year" (Welker, 1997). Despite all the hoopla, gaming
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