Here is the synopsis of our sample research paper on Dangerous Games - Drawing the Line in the Censoring of Television Violence:. Have the paper e-mailed to you 24/7/365.
Essay / Research Paper Abstract
A 5 page paper that examines the increasingly detrimental impact and influence that violent television programming is proving to exert on the children of America and discusses ways in which this trend of violence might be halted or reversed. Bibliography lists 4 sources.
Page Count:
5 pages (~225 words per page)
File: D0_LCcensor.doc
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Unformatted sample text from the term paper:
posse of youngsters adorned with buckskin or sporting ten-gallon hats as they galloped along, toy pistols blazing, among shouts of "Hi-yo Silver, away!" or to the tune of Bonanza or
Rawhide was a common sight along both rural streets and urban sidewalks of the America of that particular era. Toy guns, holsters, and cowboy hats sold like hotcakes, and
the world moved on. Even during the 1970s and 1980s when x-wing starfighters replaced galloping horses and runaway wagons, toy pistols were traded in for laser light weapons, and the
Lone Rangers mantra gave way to "May the force be with you", little thought was given to the issue. It had become evident that television and film was having
a marked influence on the games that youngsters played, but no harm was seen in this pastime, especially by those whose fortunes were being built by the massive sales of
items associated with these features. Toy lasers, Star Wars paraphernalia, and anything alien rang up out-of-this-world sales figures, and the world moved on. It was only during the decade
of the 1990s, however, when the "toy pistols" appearing on the playgrounds of America began to show up minus the adjective "toy", and when these "playgrounds" began to resound with
the words not to popular adventure theme songs but instead to mantras of Nazi and skinhead groups and become synonymous with horror and tragedy such as that of Columbine High
School, that America began to finally sit up and take notice. Suddenly it became obvious that violent content in television and film was defiantly having an impact and influence
on the actions of the youth of America, and this impact and influence did defiantly not fall into the category of innocent games. The games children are watching on television
...