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Essay / Research Paper Abstract
(5pp).In the late 19th century, advances in
photography and film helped to spur a revolution
in the study and perception of human motion. For
the first time, an individual could slow down
time to a speed at which the different phases of a
running or jumping motion were beautifully clear.
Today, advances in computer animation may add a
new dimension to our ability to understand and
visualize human motion Bibliography lists 5
sources.
Page Count:
5 pages (~225 words per page)
File: D0_BBcmpanR.doc
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may add a new dimension to our ability to understand and visualize human motion Bibliography lists 5 sources. BBcmpanR.doc COMPUTER GENERATED ANIMATION Written by for
the Paperstore, Inc., October 2000 Introduction Since humankind first discovered the power of moving images, we have been on an exploration and odyssey to discover ways to share
ideas with audiences around the globe. We strive to transcend the boundaries of time and space, language and culture. In all disciplines and all fields, we see the pervasiveness of
the digital image as a means to educate, entertain, and enrich our lives (: http:/ / www.siggraph.org/ s2001/ cfp/ caf/ index.html.). History In the late 19th century, advances in
photography and film helped to spur a revolution in the study and perception of human motion. For the first time, an individual could slow down time to a speed at
which the different phases of a running or jumping motion were beautifully clear. Today, advances in computer animation may add a new dimension to our ability to understand and then
reproductively visualize human motion (Pollard ppg). In 1996, the company known as Pixar Animation Studios made history when they presented the world with the movie, "Toy Story." This movie
was a Hollywood breakthrough because all visuals were completed through computer animation. "Toy Story" has had the effect of actually making a movie without any real people in the
film. All characters were designed on computers. The animation process, however, even though designed and worked through on the computer, still needs the human factor, and is still
very long and very complicated. In the past computer animation was only used when the scene needed would be impossible or very difficult to create without it. Computer
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